iphone

April 22, 2010

Comments by Guillermo Kopp / @GuillermoKopp

PLUGGED IN MOBILE APP ROUNDTABLE – COMMENTARY

1. Strategic Vision: Strong consumer adoption of selected mobile apps must lead to sustainable business models. As pervasive mobile interactions measure up to the trillions, every cent will count.

 Comment: We envision a strategic shift in the business models of media companies. Revenues will combine monetized value, as afforded by consumers, with a broader value of corporate purpose. Savvy companies will advertise and sell dynamically and more effectively to a captive mobile audience.

2. Advanced Features: Smarter mobile devices will integrate location information, rich media, and video. Live media will give rise to a new breed of “always on” interactive apps embedded in consumer lifestyles.

 Comment: We believe that improving the consumer experience will be decisive. Creative apps and social games will tap behavioral segmentation, coupled with real-time and background streaming of personalized video content to engage consumers in more constant and gratifying ways.

3. Pervasive Data: Social media and crowd-sourcing will reaffirm the role of mobile devices for personal participation and control. Data management will straddle corporate, cloud, and mobile platforms.

 Comment: We see a multifaceted explosion of granular and time-sensitive mobile data. Advanced apps will tap dynamic mining and pattern recognition of billions of customer events to deliver more sophisticated functions that capitalize on both centralized and distributed information.

4. An Apple a Day: Building on the iTunes model, the success of iPhone apps has given Apple a temporary edge. Innovative features should help competitors attain an “apples to apples” comparison.

 Comment: We think that in the long run, apps will need to suit multiple platforms. Meanwhile, Apple competitors must invest in a vibrant ecosystem of apps developers to “keep the doctor away” and jump ahead by delivering creative value in media consumption and lifestyle usage.

5. Pirates From Beyond the Caribbean: Digitalization will erode traditional media and advertising revenue. Commercial content will face public access to the Web and rampant piracy of digital media.

 Comment: We acknowledge Apple’s control of the apps and digital content through iTunes. The proliferation of published and public digital media will increase the burden of control, so companies should derive new revenues from the immediacy and personalization of supplementary content.

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April’s Roundtable is focsuing on “Mobile Apps” and the new ecosystem that has been created with smartphones. Ranging from the most popular iPhone to Android and Blackberry mobile apps are more popular and essential to big companies. How are they created, how do they make money, how do they market themselves.

Rhino Mobile: Combining a revolutionary digital distribution engine with a unique service structure that unites advertisers, programmers and developers under a single label, Rhino Mobile is poised to take its place at the forefront of the rapidly expanding mobile marketing industry. With an ever-growing user base and unparalleled access to consumers through our patent-pending software, Rhino Mobile can specifically custom tailor a campaign to reach any area, any market, any individual with the click of a button.

Attending: Pablo Arenas

Buzzd: Buzzd is your source for real-time ratings of places around you. Find the hottest spots using the buzzdmeter, share updates with your friends and earn great rewards.

Attending: Nihal Mehta

rmbrME: rmbrME lets you send your rmbrME vCard–a one-stop electronic business card that has your photo and contact information, plus links to your company website, social networks and blogs. Your contacts can view your rmbrME vCard on their smartphone and save your contact information directly to their address book.

Attending: Gabe Zichermann

Snac: Snac, Inc. is a mobile software and services company that has developed and deployed into Beta a mobile widget service that was selected as a Top 10 Mobile Application of 2009. The service helps companies connect more frequently, quickly and effectively with their mobile consumers. It accomplishes this by providing end-users with sub-second access to top web services and content via a personalized iPhone-like widget dashboard. The service is unique in the speed and simplicity of its user experience, its ability to run on hundreds of mass-market phones as well as smartphones, and its ability to be tailored to meet the needs of the company’s media and consumer services partners.

Attending: Mark Caron

Medialets: Medialets develops technologies that enable mobile application developers to measure their audience and monetize their mobile applications with rich media advertising. The company offers a rich media advertising and analytics platform for applications built for the iPhone and Android, with support for BlackBerry, Windows Mobile, Symbian and Palm Pre devices coming in 2010. Medialets allows brands to create targeted advertising campaigns leveraging the interactive capabilities unique to these devices in an environment that provides complete measurability whether a user is online or offline.

Attending: Eric Litman

Thumbplay: Thumbplay is defining the mobile entertainment experience for U.S. consumers and is the nation’s largest and fastest-growing provider of mobile content. Thumbplay features licensed music, video and games from some of the world’s largest entertainment companies, including: EMI, Sony Music Entertainment, Universal Music Group, Warner Music Group and Sony Pictures Television, as well as several independent labels and artists and video game companies.

Thumbplay Music – which launched in private beta on January 7, 2010 and in public beta on March 4, 2010 – is a cloud-based music service that provides unlimited access to more than 8 million songs under license from every major record label and more than 25,000 indie labels. The mobile app is currently available on BlackBerry and Android smartphones and PCs/Macs. It will be available on iPhone within the first half of 2010.

Attending: Chris Phenner

GuerillaApps: GuerillaApps is a boutique iPhone app developer. Their apps include Sagatiba, Broken Meters, Body Sushi and Mitsubishifma cross platform, mobile social app developer. They are a small team of creative minds with a fanatical passion to craft elegant, fun and innovative applications. They work with leading ad agencies and brands to deliver engaging interactive campaigns.

Attending: Raviv Turner

Eyedip: Eyedip is mobile entertainment company that specializes in the development, marketing and distribution of software and applications.

Attending: Steven Fleisher

WorldLiveMobile: WorldLive Mobile offers the best free iPhone apps to keep up with your favorite music artists and Hollywood stars.

Attending: Dan Goldman

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