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buzzd

October 7, 2010
Comments by Guillermo Kopp@GuillermoKopp
Chairman, GUAU Corporation / gk @ guauco.com

Participants Included: XtifyBuzzdFacebookWhereLooptTopguestDoubleDutchMyCityWayThe HotlistPhilo, and Grouptabs.

1. Check-in culture: Social networks engulf hundreds of millions of people, and will be a formidable force to drive mobile transactions. As a new conduit, creative check-in dynamics will shift purchasing habits.

Comment: We think that brands and merchants should also mind the check-in benefits as perceived by customers. Rather than rehashing in-store promotions, active check-in dynamics should allow consumers to discover innovative interactions that will pinpoint emerging needs and opportunities.

2. Merchant benefits: The ability to bring customers into the store and sell more is the ultimate goal for check-in. Despite the adoption of mobile coupons, tangible economic benefits are slow to come.

Comment: We believe that merchants should tap the full potential of check-in workflows to boost the effectiveness and efficiency of store operations. Besides attracting and enticing customers, check-in information will serve to orchestrate seamless in-store interactions that boost sales and productivity.

3. Local Competition: Stores compete aggressively on discounts, and will pitch to consumers who are checking-in at a neighboring rival. If customers walk out from a store, it might lose the intended sales.

Comment: Price wars on existing products are zero-sum games, and lead to lower prices that benefit consumers. Merchants should better refine their segmentation and orchestrate vertical services that create new value and spur cross-selling, such as spotting the ingredients of a meal or recipe.

4. Innovative use cases: Skeptics point at flaws in location services, such as low conversion rates when passers-by get prompted to visit a rental, or are mistaken as fans of the sports team in a nearby stadium.

Comment: Comprehensive marketing analytics from other sources should result in better targeting. We see that airport shops will serve as a fertile ground for real-time location services. Many passengers have idle time between flights and will be willing to experiment with synergistic uses of mobile check-in.

5. Check-in metrics: Most people will have smart phones, but data on purchases is lagging. Brands would like to own the location history of their customers exclusively. Discounts will reach a point of saturation.

Comment: We find that tracking the actual purchase back to the source of the transaction will shed a better light on the role of check-in. Clarity on the mobile source will enable merchants to better understand the buyer’s intent and sell incremental products and services in a cost-efficient manner.

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April’s Roundtable is focsuing on “Mobile Apps” and the new ecosystem that has been created with smartphones. Ranging from the most popular iPhone to Android and Blackberry mobile apps are more popular and essential to big companies. How are they created, how do they make money, how do they market themselves.

Rhino Mobile: Combining a revolutionary digital distribution engine with a unique service structure that unites advertisers, programmers and developers under a single label, Rhino Mobile is poised to take its place at the forefront of the rapidly expanding mobile marketing industry. With an ever-growing user base and unparalleled access to consumers through our patent-pending software, Rhino Mobile can specifically custom tailor a campaign to reach any area, any market, any individual with the click of a button.

Attending: Pablo Arenas

Buzzd: Buzzd is your source for real-time ratings of places around you. Find the hottest spots using the buzzdmeter, share updates with your friends and earn great rewards.

Attending: Nihal Mehta

rmbrME: rmbrME lets you send your rmbrME vCard–a one-stop electronic business card that has your photo and contact information, plus links to your company website, social networks and blogs. Your contacts can view your rmbrME vCard on their smartphone and save your contact information directly to their address book.

Attending: Gabe Zichermann

Snac: Snac, Inc. is a mobile software and services company that has developed and deployed into Beta a mobile widget service that was selected as a Top 10 Mobile Application of 2009. The service helps companies connect more frequently, quickly and effectively with their mobile consumers. It accomplishes this by providing end-users with sub-second access to top web services and content via a personalized iPhone-like widget dashboard. The service is unique in the speed and simplicity of its user experience, its ability to run on hundreds of mass-market phones as well as smartphones, and its ability to be tailored to meet the needs of the company’s media and consumer services partners.

Attending: Mark Caron

Medialets: Medialets develops technologies that enable mobile application developers to measure their audience and monetize their mobile applications with rich media advertising. The company offers a rich media advertising and analytics platform for applications built for the iPhone and Android, with support for BlackBerry, Windows Mobile, Symbian and Palm Pre devices coming in 2010. Medialets allows brands to create targeted advertising campaigns leveraging the interactive capabilities unique to these devices in an environment that provides complete measurability whether a user is online or offline.

Attending: Eric Litman

Thumbplay: Thumbplay is defining the mobile entertainment experience for U.S. consumers and is the nation’s largest and fastest-growing provider of mobile content. Thumbplay features licensed music, video and games from some of the world’s largest entertainment companies, including: EMI, Sony Music Entertainment, Universal Music Group, Warner Music Group and Sony Pictures Television, as well as several independent labels and artists and video game companies.

Thumbplay Music – which launched in private beta on January 7, 2010 and in public beta on March 4, 2010 – is a cloud-based music service that provides unlimited access to more than 8 million songs under license from every major record label and more than 25,000 indie labels. The mobile app is currently available on BlackBerry and Android smartphones and PCs/Macs. It will be available on iPhone within the first half of 2010.

Attending: Chris Phenner

GuerillaApps: GuerillaApps is a boutique iPhone app developer. Their apps include Sagatiba, Broken Meters, Body Sushi and Mitsubishifma cross platform, mobile social app developer. They are a small team of creative minds with a fanatical passion to craft elegant, fun and innovative applications. They work with leading ad agencies and brands to deliver engaging interactive campaigns.

Attending: Raviv Turner

Eyedip: Eyedip is mobile entertainment company that specializes in the development, marketing and distribution of software and applications.

Attending: Steven Fleisher

WorldLiveMobile: WorldLive Mobile offers the best free iPhone apps to keep up with your favorite music artists and Hollywood stars.

Attending: Dan Goldman

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For the month of January we took a somewhat different approach to the intimate roundtable format as we opened things up a bit and invited over 20 startups aloong with industry executives to participate in PluggedIn.

PluggedIn is the new brand and name for the Founders Roundtable as we have morphed into a company that produces summits and brings together hundreds of people to learn, network, and hopefully make deals from our events. The Founders Roundtable has been a huge success and  it has created a great basis for intimate networking in which people can actually get to know one over a 2 hour period as opposed to most events where it seems like your speed dating.

PluggedIn NYC has over 20 companies from Israel, California, NY, DC, and Canada present and I am happy to say that they all left happy and content.

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